| Move forward | W / up arrow | Left stick forward | Left stick forward | Can be held down |
| Move backwards | S / down arrow | Left stick backwards | Left stick backwards | Can be held down |
| Turn left | A / left arrow | Left stick left | Left stick left | Can be held down |
| Turn right | D / right arrow | Left stick right | Left stick right | Can be held down |
| Sprint | Left shift | L2 | LT | Must be held down |
| Auto sprint on / off | Capslock | L3 | Left stick press | Each press toggles the state |
| Perform active interaction within range | E | Cross | A |
| Switch to next interaction within range | Q | D-pad down | D-pad down | The traversal order wraps around |
| Highlight all nearby interactions | Spacebar | D-pad right | D-pad right |
| Draw/hide weapon | Tab | Triangle | Y | Each press toggles the state |
| Attack with drawn weapon | Control | R2 | RT |
| Block with shield | Left alt | L2 | LT | Must be held down for as long as the shield is to be raised |
| Start/stop sneaking mode | C | Square | X | Each press toggles the state |
| Previous menu / skip cutscene / cancel | Escape | Circle | B |
| Open inventory | I | D-pad left | D-pad left |
| Perform default action for selected inventory item | Q | Triangle | Y |
| Open journal | J | Options | Start / Options |
| Open map of Silesia | M | Share / Create | Menu / Select |
| Open game help | F1 | Unassigned | Unassigned |
| Accessibility modifier | Unassigned (applies only to controllers) | R1 | RB | Must be held down together with each button to which another non-accessibility-related command is mapped (works similarly to the JAWS or NVDA key) |
| Strafing (sidestepping) | Right shift | L1 | LB | Plus the accessibility modifier plus turn left/right |
| Audio cue overview | F2 | Share / Create | Select / Menu | Plus the accessibility modifier |
| Previous sentence while reading | Page up | Right stick up | Right stick up | Plus the accessibility modifier |
| Next sentence while reading | Page down | Right stick down | Right stick down | Plus the accessibility modifier |
| Announce active tasks | T | D-pad down | D-pad down | Plus the accessibility modifier |
| Announce character status | Y | D-pad up | D-pad up | Plus the accessibility modifier; press multiple times for more information |
| Announce compass heading | X | R3 | Right stick press | Plus the accessibility modifier |
| Announce environment description | R | D-pad right | D-pad right | Plus the accessibility modifier |
| Repeat older TTS messages | V | Options | Start / Options | Plus the accessibility modifier; press multiple times to repeat up to 10 most recent messages |
| Announce closest enemy status | Period | Triangle | Y | Plus the accessibility modifier; includes name, health, and distance |
| Announce location coordinates | K | D-pad left | D-pad left | Plus the accessibility modifier |
| Navigation assistance | N | L3 | Left stick press | Plus the accessibility modifier; must be pressed repeatedly |
| Snap to nearest / selected interaction or enemy | B | Cross | A | Plus the accessibility modifier; when weapon is put away, snaps to interactions; when weapon is drawn, always snaps to the closest enemy; may have to be pressed multiple times for a single point of interest |
| Switch to next navigation waypoint | Right bracket | Right stick right | Right stick right | Plus the accessibility modifier |
| Switch to previous navigation waypoint | Left bracket | Right stick left | Right stick left | Plus the accessibility modifier |
| Delete custom navigation waypoint | Delete | Circle | B | Plus the accessibility modifier; hold down to delete all custom navigation waypoints in the scene |
| NPC sonar on/off | F | R2 | RT | Plus the accessibility modifier; each press toggles the state; NPC sonar also includes enemies and important non-interactable inanimate objects |
| Announce position of all nearby enemies | Comma | Square | X | Plus the accessibility modifier; audible indication |